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SKU0349_TrafficLights03 - Hanging Traffic Lights

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$5.00
$5.00
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Low-poly 3D model of Traffic Lights. Each light is a separate object which you can switch and toggle.

You can configure the lights as you want but there are also some premade ready to use variants. You can rotate the walk signal's arms and main lights to rotate them according to your needs walk signals.

It is best for use in games and other VR / AR, real-time applications such as Unity or Unreal Engine.

It can also be rendered in Blender (ex Cycles) or Vray as the model is equipped with detailed textures.

We have made every effort to build the model with great attention to detail and realistic proportions with correct geometry.


Technical details:

  • 2 textures sets (Main Body and Signal Lights Bulbs)
  • 7188 Triangles
  • 6943 Vertices
  • Model is correctly divided into the main part and On/Off lights.
  • Model completely unwrapped.
  • Model is fully textured with all materials applied.
  • Pivot points are correctly placed to suit the animation process.
  • Model scaled to approximate real world size (centimeters).
  • All nodes, materials and textures are appropriately named.


Available file formats:

  • 3ds Max 2016 (.max)
  • Maya 2018.3 (.mb)
  • Blender 2.82 (.blend | Cycles)
  • Unity3d 2017.3 (.unitypackage)
  • USDZ/glTF 2.0 (.gltf)
  • Autodesk FBX (.fbx)
  • 3D Studio (.3ds)
  • Collada (.dae)
  • OBJ (.obj)


You will get a ZIP (70MB) file

Categories

Props

Vehicles

Architecture

Free models

Additional Info:

  • Please feel free to contact me if you need any further information about this 3d model.
  • I will try to write back as soon as possible and help you clear up any doubts.
  • We can also send you some additional screenshots if you need.
  • Please contact me if there are any problems after purchase. We solve the problem together ;)
  • To avoid misunderstandings this model is not intended for 3D printing. It uses some low/mid-poly modeling tricks and is optimized for real-time and gaming apps and is an open mesh. It is also intended primarily for rendering using various rendering engines (as Blender Cycles or Vray).